Pax Romana Arcana
Southern Britannia represents the farthest northern expansion of the Roman Empire and is the least “civilized” of the Roman territories. After 50 years of battling the native tribes and Fey creatures of the Isle, Hadrian built his wall and took his legions east to battle Attila. As a result, Roman power does not extend far from the few cities and major settlements that they built.
Trying to exert more control on their northernmost frontier, Rome has shipped thousands of its citizens to the Isle offering free land (and for many criminal types and disgraced government officials, a second chance.) Since the departure of most of the legions, numerous warlords have set up small “fiefdoms” throughout southern Britannia outside the reach of Roman law centered in its cities and towns. These bandit kingdoms have a code however – if there is no trade there is no money and so commerce is allowed to continue, albeit at a cost for would-be traders and merchants.
Unlike the other Roman provinces, Britannia has never been fully “domesticated” and stripped of its wealth by its Roman conquerors. Many treasures therefore remain, scattered and hidden throughout the isle during the long periods of war. Explorers and treasure hunters alike flock to the isle to seek their fortunes. Britannia sits as a medieval, and magically infused frontier similar to that of our own “Wild West” of the mid to late 1800’s.
North of the Wall lies the FeyWild, a wild, primal land populated by the Fey and their allies. An uneasy truce has lasted for over 30 years, but the creatures of the north sense a weakness in the divided and legion-less settlements in the south….